What I learned from supporting an ESCP and BIC Consultancy Project

June

17

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It’s not often I can write about the company consultancy projects I support at ESCP Business School, as most sit behind NDAs.

So it was a real pleasure to see one of this year’s student teams able to share their work with BIC.

What stayed with me was not just the topic — AI, demand forecasting, supply chain and business transformation — but the way the team approached it. They took a genuinely complex challenge and kept working to make it practical.

That’s harder than it sounds.

There is often a gap between an impressive idea and something people can actually use. This team worked hard in that gap — asking better questions, testing their thinking, and building a tool and approach that could support real decision-making.

I was glad to play a small part as professional sponsor. I really liked the demand forecasting approach they developed, and I learned a lot from the team each week as well.

For me, that is one of the most rewarding parts of this kind of work: helping good people think through complexity together and turn it into something more useful, more grounded and more actionable.

Well done again to Youssef El Archi and the whole team.

Screenshot of Youssef’s LinkedIn post about this project.

About the author, Pete Baikins

Pete Baikins is an international authority on gamification, a lifelong gamer, successful entrepreneur and a lecturer. As CEO of Gamification+ Ltd he mentors and trains companies world-wide on the use of gamification to solve business challenges. Gamification+ won the Board of Trade Award (an export award) from the UK's Department of International Trade in January 2019.

Pete is co-host of the health gamification podcast Health Points and is also Chair of Gamification Europe, the annual conference for Gamification practitioners.

Pete is an Honorary Ambassador for GamFed (International Gamification Confederation), having previously been the Chair from 2014 to February 2019, whose aim is to spread best practices within and support the gamification industry.

After 15 years as a Lecturer on gamification and entrepreneurship at the University of Brighton he now guest lectures on Gamification at King’s College London and at ESCP Europe at post-graduate and under-graduate levels.

Over the past 25 years Pete has built and sold two businesses. One was in security software and one was a telecoms and internet connectivity business.

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