A Quick Update as an Intern


So I am three months in, let’s get right into it.

I have now started to embrace how convenient this job is. I am learning a lot on this job, which is enhancing my gamification knowledge daily, subsequently helping with my studies. Being around a gamification expert, who happens to also be my teacher, is useful as understanding concepts of gamification are far easier when you are around it for extended periods of time. I remember when I first started studying gamification, just a few short months ago, just understanding Lazzaro’s four keys to fun was challenging because I had not wrapped my brain around such a topic before. Now, gamification is like second nature to me, and I am strongly considering gamification as a possible route for my career in the future. Gamification is interesting in its niche, its absolute uniqueness. Sure gamification can be and should be combined with just about any area of study, for example, HR, marketing or sales, but it is in that flexibility that it is special.

I am also fully appreciating what it is like to work in a real work environment. A 9-5 job is nobody’s idea of fun, and yet, the Tuesday morning wakeup is never that hard (okay, except maybe this morning). I can already see how far this internship has taken my CV and my LinkedIn profile, the job is the reason I created one when I did, and this is not to be overlooked. I will look back in ten years, and realise this is really where it began for me.

Finally, the thing I like most about this job is seeing new concepts. I mean, look at this epic piece of work.

About the author 

Pete Baikins

Pete Baikins is an international authority on gamification, a lifelong gamer, successful entrepreneur and a lecturer. As CEO of Gamification+ Ltd he mentors and trains companies world-wide on the use of gamification to solve business challenges. Gamification+ won the Board of Trade Award from the UK's Department of International Trade in January 2019.

Pete is co-host of the health gamification podcast Health Points and is also Chair of Gamification Europe, the annual conference for Gamification practitioners.

Pete is an Honorary Ambassador for GamFed (International Gamification Confederation), having previously been the Chair from 2014 to February 2019, whose aim is to spread best practices within and support the gamification industry.

After 15 years as a Lecturer on gamification and entrepreneurship at the University of Brighton he now guest lectures on Gamification at King’s College London and at ESCP Europe at post-graduate and under-graduate levels.

Over the past 20 years Pete has built and sold two businesses. One was in security software and the more recent one was a telecoms and internet connectivity business. He is also an Ambassador for Brighton & Hove Chamber of Commerce in the UK.

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