The future is looking bright for Zurmo, our Gamified CRM solution. As the younger generation slowly replaces the older generation of business executives, the older generation of applications will be subject to change as well. As the new generation has grown up with a much stronger affinity for games and game mechanics, gamified systems will

Why gamification is vital for the new generation

Today marks an important chapter in my life. It is the first day of my marketing internship at e-Advantage Solutions. It is especially important to me as it will be the first time that I am able to put my degree in Business and Management, which I earned from Sussex University last year, to use.

New player added to the e-Advantage team

We’re passionate about gamification, so we’re proud that Pete Baikins is elected as Treasurer of the International Gamification Confederation.

Pete Baikins and the International Gamification Confederation

Good to see some more Gamification of LinkedIn, this time within LinkedIn Groups. Looks like it includes the key techniques of Feedback, Badges, Competition and Recognition (increased profile visibility): I would be interested to hear any feedback from Group Owners as to whether it increases the quality, as well as the quantity, of posts and

Some juicy gamification just added to LinkedIn Groups

We found this great list over of positive gamification case studies at Yu-Kai Chou’s blog and thought it was worth listing them here. Below are a list of gamification cases with ROI stats and figures, with links to the case studies, so you can see for yourself the huge impact it is causing on businesses.

Comprehensive List of 90+ Gamification case studies with ROI Stats

I’ll be speaking about the concepts of Gamification and VoIP, how they benefit your business and how they can work together. My seminar is running on November 28 from 3:30 pm to 4:00 pm. Gamification is used to motivate staff and increase customer engagement, leading to greater success for your business. Pete, who is one

Speaking on Gamification at The Great British Business Show