Last week I ran a workshop at the Games and Learning SIG Conference. The main prong to the session was to discover what causes Gamification projects to succeed or fail, with a particular look to see if there were any differences between corporate and academic worlds that we could learn from. The second part of the
How can you get and keep the attention of your customers and prospects? Have you ever wondered how, with the massive changes in channels of communication and customer expectations, you can get and keep the attention of your customers and prospects? How you can tap into the growing use of smartphones without being intrusive? How do
On 4th March I attended the In Focus: Games, gamification and games based learning symposium held at the University of London. It was a really interesting day with great speakers and fun interactive events. Not to mention I was consistently in the winning teams all day long 😉 First up was Nicola Whitton, Professor of
