Shane’s personal reflection on 10 months working at Gamification+, exploring real-world gamification & practical learning beyond university.

10 Months Working at Gamification+

The third gamification twitter hour, using the #gamificationhour happened on the 28/06/2016. It was created to debate the size of the gamification market. In this twitter hour we introduced statistics that showed the size of the gamification market. However, many figures in relation to the size of the market were outdated by up to five

Twitter #gamificationhour Number Three

The Offical Gamification World Congress 2016 – Madrid OverviewGWC is the biggest conference regarding digital engagement where art, technology and games get mixed together to redesign the way we do business and society. The best international speakers and companies from all around the world bring to GWC the latest methodologies, projects and trends to boost

Gamification World Congress 2016

Gamification does wonders for engagement around the world. It helps demotivated employees find the motivation that they need in a negative environment to help them be more productive. In a form of a positive feedback loop, employees are satisfied with their new found success and productivity that they continue to work happily ever after. What

Do you think gamification only works in an environment where people don’t care about what they are doing?

Learn why adding help buttons and onboarding tools is crucial in gamification projects to guide players and improve the experience

Do you add help buttons into Gamification projects?

Explore cookie clicker’s gamification strategies that make you want to bake a lot of cookies. Can you use these to boost engagement and productivity?

Cookie Clicker – Gamification and Game Analysis