Celebrating 25 Years of Gamification+: A Journey of Innovation, Partnership, and GratitudeOur journey to becoming a global gamification consultancy, with gratitude to clients, partners (especially Brighton Chamber), and staff. Read More Celebrating 25 Years of Gamification+: A Journey of Innovation, Partnership, and Gratitude
Accessible Game Design in Healthcare: Luca Contato’s Vision for Impactful, Inclusive Health GamificationDesign impactful, accessible, and engaging health games. Hear insights on gamification, prototyping, and inclusive design Read More Accessible Game Design in Healthcare: Luca Contato’s Vision for Impactful, Inclusive Health Gamification
Groundbreaking Research Validates Good Boost’s Digital MSK ProgramGood Boost MSK research study shows digital rehab improves pain, function, and wellbeing while saving costs – transforming community MSK care Read More Groundbreaking Research Validates Good Boost’s Digital MSK Program
Mastering Health Gamification Best Practices: What Every Designer Needs To KnowDiscover health gamification best practices with Sam Liberty. Expert tips and real examples to transform your health game design Read More Mastering Health Gamification Best Practices: What Every Designer Needs To Know
Gamification in Adolescent Mental Health: Personalizing Support with VR and AI with Lisa FrankeDiscover how gamification in adolescent mental health is transforming support for youth with Maxim VR’s innovative VR and AI solutions. Read More Gamification in Adolescent Mental Health: Personalizing Support with VR and AI with Lisa Franke
Gamification in the Wild: Our Adventure at Rulantica Water ParkSplash into the world of water park gamification, where slides become quests and surprises lurk around every corner and loop! Read More Gamification in the Wild: Our Adventure at Rulantica Water Park