Kahoot is a free to use tool that helps you create fun quizzes. It was created for educational purposes and its mainly aimed at students of all levels of education but I think it’s very valuable for corporate use as well. Kahoot was created during a joint project that was started at the Norwegian University
Today I want to talk about another gamification case study called Save the Park. As we know, all gamification projects try to solve a problem in the real world. The problem in that case is that the National Parks Foundation, an organisation that strives to preserve national heritage parks in the United States, lacks money
In gamification, we talk a lot about feedback and letting people know when they are on the right track to achieve something. Today I want to talk to you about a gamification project that has caught our attention here at GAMIFICATION+. It’s called Zepp Baseball and helps baseball athletes and enthusiasts improve their baseball skills. Baseball