Gamification+ Prize for ‘Best Use of Gamification in a Business Context’ Awarded

​Gamification+ at the Brighton Business School Excellence AwardsOn 6th December the 2018 Brighton Excellence Awards were held at the University of Brighton, celebrating fantastic achievement among the student body of the Business School. Kira Downer* received the prize from Gamification+ for ‘Best Use of Gamification in a Business Context.’The prize was a year’s membership to […]

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From Player to Professional

I’m going to talk about my involvement with Gamification+ over the past few months and how I went from being an intern to paving my way into a fascinating industry.Why gamification?Choosing my electives for my second year of study at the University of Brighton was proving difficult. Until I read the module description for Pete […]

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Guest Blog Post by TechnoloJen

Injury Recovery: How Gamification Is Helping Patients RecoverThere are a bevy of injury recovery modalities being used today, and one, in particular, looks to be promising. This relatively recent means of injury recovery is gamification, which has been shown to have a “positive impact for health and well-being related interventions” based on a literature review […]

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05/07/2018

Workshops, Co-creation and Gamification

IntroductionA workshop is a “training class or seminar in which the participants work individually and/or in groups to solve actual work related tasks to gain hands-on experience” according to BusinessDictionary.com. The way in which a workshop is designed can intimately affect the direction in which the process goes. Many other factors influence this design process […]

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