31/01/2014

Bite-sized learning: Gamification to increase sales

Gamification: how adding fun can increase sales

Brighton & Hove Chamber of Commerce have asked our very own Pete Jenkins “How can we have fun and increase sales?” and are running an event on March 13th where Pete will answer this important question.

He’ll explain gamification and how it can motivate your employees and increase customer engagement. Then he will look at how it could work for the people and organisations in the room, and have some fun along the way too.

Business owners in any sector should look at how gamification could benefit their sales. The greater the number of staff, or the larger the number of customers, the more impact gamification will have. Gamification has been proven to help with increasing employee motivation and productivity and improves the opportunity for sale conversion and customer engagement and loyalty – vital to any business!

Attendees will gain an understanding of how Gamification can increase their sales and get some great ideas on how it could apply to their organisation.

Meet the trainer:

Pete Jenkins runs e-Advantage Solutions Ltd and is Entrepreneur in Residence at the University of Brighton.
e-Advantage Solutions have 13 years’ experience in providing customer databases (CRMs) and their related services. As well as Gamified CRM implementations, current Gamification projects he is working on include: Loyalty programme for an international retailer; reducing the environmental impact of stationery deliveries; increasing financial literacy of bank account holders; improving attendance at a business networking group. As Entrepreneur in Residence at Brighton Business School (www.bton.ac.uk/bbs/). Pete co-lectures workshops & seminars on Entrepreneurship for final year & master’s students in business, law, marketing, design and computing

Book your ticket today by clicking here

Ross

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