Today I want to talk about another gamification case study called Save the Park. As we know, all gamification projects try to solve a problem in the real world. The problem in that case is that the National Parks Foundation, an organisation that strives to preserve national heritage parks in the United States, lacks money […]
Continue readingIn gamification, we talk a lot about feedback and letting people know when they are on the right track to achieve something. Today I want to talk to you about a gamification project that has caught our attention here at GAMIFICATION+. It’s called Zepp Baseball and helps baseball athletes and enthusiasts improve their baseball skills. Baseball […]
Continue readingIntroduction Today I want to tell you the story of our latest workshop called Game Prototyping Workshop and how it came to be. When I first started working for Pete, he sent me to a small games convention in Brighton. At the time, we were designing a gamification solution to train managers better, called Manager’s Path. We […]
Continue readingIntroduction In this blog post I will talk a bit about how I decided to make a game for our website and what that process and experience was like. I always enjoyed being creative. Since a young age I loved LEGO because they gave me the chance to make whatever I wanted. I created my own castles […]
Continue readingIntroduction Today I will talk about a game the whole world seems to be talking about for the last months, Legend of Zelda: Breath of the Wild. I recently bought a Nintendo Switch. The new Nintendo console everyone is talking about and I have to say, the design and the tech inside it, are quite impressive. I […]
Continue readingIntroduction Today I will talk about something different. First of all, you should take a look at our consultancy page https://gamificationplus.uk/gamification-consultancy/. There is a new button that prompts you to play a game in order to get a copy of our gamification project design framework. That’s the subject of this blog post, the new framework we designed with […]
Continue readingToday I will talk about Tales of the Arabian Nights. I want to stick with non-digital games for a bit. One thing I keep noticing during my talks and workshops is that people tend to think about games mainly as video games. That is a very limiting view on games and gamification though. When designing […]
Continue readingToday I want to mix things up and talk about a card game instead of a video game. Fluxx is a card game that I tried last year when I was doing Pete’s ‘Gamification for Business’ elective at the University of Brighton. It’s a super fun game that offers a lot of great experiences to […]
Continue readingOne of the things I really like about working for Pete and GAMIFICATION+ is the freedom I have, to travel to different places and arrange meetings with people that I think have created an interesting product or service or want to create something with our help. So while visiting Athens to speak to the Athens Gamification […]
Continue readingToday I will talk about The Path To Luma The Path to Luma is a game that talks about the environment and how we can reverse the damage done to it. Humans have been using natural resources like they will never end. We have been cutting down trees, throwing plastic in the oceans and producing carbon […]
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