Shane Fumagall

Author Archives: Shane Fumagall

Behaviour Change with Gamification

Rebekah Russell-Bennett came to the University of Brighton on the 13th of December to discuss how gamification can be used to effectively change behaviour in gamification. Her project was a 6.5 million dollar project, working with the Australian Government to try and reduce people’s electricity usage. This falls under the category of social gamification, i.e. […]

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PewDiePie’s Tuber Simulator

​Today I got the chance to play PewDiePie’s Tuber Simulator.Who is PewDiePie?Since 15 August 2013, PewDiePie’s channel has been the most subscribed user on YouTube, being surpassed briefly in November and December 2013 by YouTube’s Spotlight channel. Holding the position since 22 December 2013. The channel has reached over 47 million subscribers as of August […]

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Twitter #gamificationhour Number Three

The third gamification twitter hour, using the #gamificationhour happened on the 28/06/2016. It was created to debate the size of the gamification market. In this twitter hour we introduced statistics that showed the size of the gamification market. However, many figures in relation to the size of the market were outdated by up to five […]

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Do you think gamification only works in an environment where people don’t care about what they are doing?

Gamification does wonders for engagement around the world. It helps demotivated employees find the motivation that they need in a negative environment to help them be more productive. In a form of a positive feedback loop, employees are satisfied with their new found success and productivity that they continue to work happily ever after. What […]

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Twitter hour #definegamification

The second gamification twitter hour on #definegamification happened on the 26/04/2016. It was created to debate how the future of gamification will be defined, or if its current definition is sufficient. Below are some of the highlights. Look here for more details on how GamFed defines gamification: http://gamfed.com/gamification-definition/ More info about the event: http://gamfed.com/event/defining-gamification-twitter-hour/The event was […]

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