23/02/2016
- in Gamification , In the press by Shane Fumagall
Achieving Mastery Through Gamification

Are too much energy and too many resources are being put into e-learning? Did you know that 70% of workplace learning and development is said to happen from 'on-the-job' experience?
For an insight into how we could do more effective workplace learning, take a look at this article by Pete Jenkins (published in Inside Learning Technologies & Skills magazine in January):