HELPING YOU SUCCEED AT GAMIFICATION


Our best selling online course 'How to choose cost effective rewards to motivate your players' is helping product and service owners boost engagement and achieve business objectives fast. Your 'players' in this course can be employees, customers or service users.

OUR SERVICES


TRAINING

Workshops and training in applying gamification, generic or tailored for Health & Wellbeing, Customer Experience, Employee Experience, Learning Experience, Community Engagement and Sustainability sectors.

CONSULTANCY

We help you see where gamification can be applied successfully in your business and then create a gamification strategy for you to implement and benefit from it.

SPEAKING

Pete Baikins is a regular speaker on gamification: passionate keynote speaker; interactive workshop deliverer; panel session facilitator; and conference Chair.

PETE BAIKINS - FOUNDER


I've been helping people be more effective in business for many years. In 2012 I got into gamification and became absorbed in finding out as much as possible about applying games processes to business. Since then GAMIFICATION+ has concentrated more and more on gamification and now I spend all my time helping people understand and use game techniques to make their business more effective. I regularly speak at business events about gamification and companies book me to find ways to gamify their processes.

WHAT OUR CLIENTS SAY


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Really cool talk on gamification at the #greengrowth17 conference. @gamifiplus @petejenkins even has a mini game on… https://t.co/iuKlKr9dIX

Tom Greenwood
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At the March breakfast we heard from @petejenkins, International speaker, Founder @gamifiplus & all round funny man! https://t.co/FI4Cu7gWKC

Chamber of Commerce
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@petejenkins great listening to you today! ☺ Wish my partner @damiankeyes could have been there to hear yo!

Dionne Slater
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@petejenkins great session today, thought provoking, educational and fun! Def will use in marketing offerings!

Excell Design
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Gamification at Giza Systems

Pete opened our eyes to the potential of human centered design, specifically gamification, in all aspects of business and development. Following his engagement with us the company literally became obsessed with gamification and started introducing it in many aspects of business. We started with offline games for onboarding staff and improving cash collection. Recently we launched a mobile gamified project management application. It is mind blowing to see how introducing simple game mechanics not only improves our culture and employee engagement, but also increases efficiency and effectiveness. I wish people start realizing the real value of gamification, as it might be one of our most powerful tools in the modern day.

Mohamed Hossary Executive Director
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Loving this session on #gamification #cseventt42 some great examples and tips to put into practice https://t.co/6uu4pVQQqy

Nick Bush
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Resources at https://t.co/XHB91mH0e7 and you have to play a game first to get to them. Smart! Thanks @petejenkins @SussexCipd

Niall Gavin
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Listening to the fantastic @petejenkins of @gamifiplus talk about his #gamification journey at the @brightonchamber… https://t.co/Qk5CJIyyWh

JFDI Consulting
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Great talk by @petejenkins about small and affordable #Gamification and sharing great tools to use #GWC16 https://t.co/G6379KKIyP

Ahmed Hossam
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@petejenkins really enjoyed your talk this afternoon! Hoping to put some of it to good use!! Thanks! #Employeeengagement #gamification

Sophie Cipriano
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Nice one @petejenkins Always get fantastic feedback for your @unibrightonbiz courses too. Proud to have you in the @uniofbrighton family! https://t.co/RxgNQ6sLfy

Victoria Faulkner
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Right elective choice means games of @JENGA ,@QuizUp and talk about #videogames and #boardgames Hats off to @petejenkins for a cool course

Vasilis Gkogkidis
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Big thank you to @petejenkins @gamifiplus for coming in to do some training on CRM with us all this afternoon, it was incredibly helpful!

Chamber of Commerce
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Great fun #gamification origin story @petejenkins "Get out of your comfort zone" 10mins later do so thanks to… https://t.co/cL69ylzsvB

Cityzen
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My avatar Anna Domini has maxed out XP points today! Final day of #gamification with @petejenkins - sad its ending! https://t.co/dXEgUHNFs9

Fiona MacNeill
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@Fantastic engaging talk from @petejenkins before the lunch break. Also on the topic of gamification, Pete would de… https://t.co/tcIARBThYv

Tom Pattrick
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Magnificent case study. Thanks so much for being here, @petejenkins - keep up the good (and playful ;-)) work!! #FutureZoneSummit

Medienetzwerk.NRW
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Oxytocin levels are flowing in T42 #CSeventT42 @petejenkins ? https://t.co/WZAQlm6KM2

JAM35
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Really enjoying @petejenkins talk about gamification. Real food for thought! #RMGTower42

Dina Vekaria
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Frank, open, funny and heart-warming business journey talk from a Pete Jenkins @brightonchamber #chamberbreakfast - well done.

Inspiring People HR

FREE WHITE PAPERS ON CUSTOMER ENGAGEMENT THROUGH GAMIFICATION

READ OUR FREE WHITE PAPER ON HOW LOYALTY AND MARKETING CAMPAIGNS CAN BE GAMIFIED EFFECTIVELY

LATEST NEWS


26th Feb join our free webinar: Gamification and Cultural Translation
Why every gamification designer needs to learn to be a cultural translator. With Toby Beresford, author of the book Infinite Gamification.
Which Gamified Habit-Building App Do I Think Is Best in 2025?
Looking to build new habits in 2025? From the reward-stacking features of Habitica to the journey-based approach of Fabulous, find out which app suits you.
UKRI Healthy Ageing Challenge Conference – A brilliant discussion on the role and future of health gamification
Discusses whether gamification is helpful or harmful in engaging older adults in health services and role of gamification and virtual reality (VR) in healthy aging care
Smart Balls is revolutionising sport and exercise for kids and teens
Playfinity provides digitized and gamified sports equipment to youths who are at risk of quitting sports due to lack of enjoyment
Fighting Dementia with Memory Games
Bruce Elliott, co-founder and CEO of Memory Lane Games, discusses his journey from the dot-com boom to creating games for people with dementia
How to make health gamification more visible and accessible with Samsung’s Look At Me App
Award winning marketing engagement that moved a cold engineering brand into a warm emotive brand to consumers
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