HELPING YOU SUCCEED AT GAMIFICATION


Our best selling online gamification course 'How to choose cost effective rewards to motivate your employees' is helping product and service owners boost engagement and achieve business objectives fast. Your 'employees' in this course can be players, customers or service users.

Boost your employee engagement with this gamification course

OUR SERVICES


Workshops and training in applying gamification, generic or tailored for Health & Wellbeing, Customer Experience, Employee Experience and Engagement, Learning Experience, Community Engagement and Sustainability sectors.

We help you see where gamification can be applied successfully in your business and then create a gamification strategy for you to implement and benefit from it.

Pete Baikins is a regular speaker on gamification: passionate keynote speaker; interactive workshop deliverer; panel session facilitator; and conference Chair.

PETE BAIKINS - FOUNDER


Pete Baikins - Gamification Expert

My passion lies in helping people and businesses achieve their goals. Since 2012, when I dived into gamification, I've been dedicated to applying game processes to enhance business effectiveness. At GAMIFICATION+, I focus on boosting engagement, productivity, wellbeing and learning through innovative game techniques. I am always driven by my commitment to helping others succeed.

WHAT OUR CLIENTS SAY


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@petebaikins You scored an awesome (78) on Gamification Gurus Power 100 this month. rise.global/gurus/r/2431717

Toby Beresford
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Great talk @petebaikins about affordable tools. #GWC16 #gamification

Pedro Crespo
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@BendaFilm @petebaikins Yes, that shirt is great - as his talk was.

Joerg Burbach
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Magnificent case study. Thanks so much for being here, @petebaikins - keep up the good (and playful ;-)) work!! #FutureZoneSummit

Medienetzwerk.NRW
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#cseventt42 gamification in CX - great talk by Pete Baikins.

Megan Neale
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Hearing @gamifiplus @petebaikins speak at @brightonchamber Breakfast, very good and a funny fella! 👍

Laura Evans
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The most practical talk of the day by @petebaikins on Small Gamification. For co's with tiny resources but big heart 4 #gamification #GWC16

Gurpreet Bajaj
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@petebaikins #GWC16 Thanks! Simple story, Big ideas! #mini #gamification #tools ?

Luc Keppens
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A fun chemistry lesson from @petebaikins #gamification #wave17summit

Claire Georghiades
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Gamification at British Heart Foundation

The Gameful Leadership Guild has been one of the best learning experiences of my career. It has been a pleasure focusing on real project challenges with a group of such intelligent and engaged professionals across different industries.

Understanding more about gamification strategies, scrutinising projects as a team, and sharing expertise within the group has really helped the British Heart Foundation to develop their remote cardiac rehabilitation product.

Deborah Garfen Product Designer

FREE WHITE PAPERS ON CUSTOMER ENGAGEMENT THROUGH GAMIFICATION

READ OUR FREE WHITE PAPER ON HOW LOYALTY AND MARKETING CAMPAIGNS CAN BE GAMIFIED EFFECTIVELY

LATEST NEWS


26th Feb join our free webinar: Gamification and Cultural Translation
Why every gamification designer needs to learn to be a cultural translator. With Toby Beresford, author of the book Infinite Gamification.
Which Gamified Habit-Building App Do I Think Is Best in 2025?
Looking to build new habits in 2025? From the reward-stacking features of Habitica to the journey-based approach of Fabulous, find out which app suits you.
UKRI Healthy Ageing Challenge Conference – A brilliant discussion on the role and future of health gamification
Discusses whether gamification is helpful or harmful in engaging older adults in health services and role of gamification and virtual reality (VR) in healthy aging care
Smart Balls is revolutionising sport and exercise for kids and teens
Playfinity provides digitized and gamified sports equipment to youths who are at risk of quitting sports due to lack of enjoyment
Fighting Dementia with Memory Games
Bruce Elliott, co-founder and CEO of Memory Lane Games, discusses his journey from the dot-com boom to creating games for people with dementia
How to make health gamification more visible and accessible with Samsung’s Look At Me App
Award winning marketing engagement that moved a cold engineering brand into a warm emotive brand to consumers
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